Ranged Weapons

Note: the range of any weapon can be found here: Weapon Ranges

Exotic Ranged Weapons

Exotic Ranged Weapons Cost Damage Stun Damage Rate of Fire Weight Type Special Availability Era Source
Small
Wrist Rocket Launcher

2,500

Varies

-

Single Shot

1 kg

Varies

Varies

Restricted

All

TCW
Medium
Flamethrower

1,500

3d6

-

Single Shot

7 kg

Thermal Area Attack Military

All

Core
Siang Lance

2,000

3d8

Yes

Single Shot

4 kg

Thermal Accurate Illegal, Rare

All

RECG
Xerrol Nightstinger

1,500

3d6

-

Single Shot

4.5 kg

Thermal

-

Illegal Rise of the Empire Era GoI
Large
Bowcaster

1,500

3d10

-

Single Shot

8 kg

Thermal (Piercing)

-

Licensed, Rare

All

Core
CR-1 Blast Cannon

2,000

3d8

-

Single Shot

6 kg

Thermal Area Attack, Inaccurate Military Rise of the Empire Era TFU

Heavy Ranged Weapons

Heavy Ranged Weapons Cost Damage Stun Damage Rate of Fire Weight Type Special Availability Era Source
Medium
Grenade Launcher

500

Special

Special

Single Shot

5 kg

Varies

Inaccurate Military

All

Core
Large
Heavy Repeating Blaster

4,000

3d10

-

Autofire

12 kg

Thermal

-

Military

All

Core
Blaster Cannon

3,000

3d12

-

Single Shot

18 kg

Thermal Inaccurate Military

All

Core
Merr-Sonn PLX-2M

2,250

8d6

-

Single Shot

48 kg

Kinetic Area Attack Military Rebellion Era RECG
Mini-Proton Torpedo Launcher

1,500

6d10

-

Single Shot

8 kg

Kinetic, Thermal Area Attack Military Rebellion Era RECG
Missile Launcher

1,500

6d6

-

Single Shot

10 kg

Kinetic Area Attack Military

All

Core
Huge
E-Web Missile Launcher(1)

9,500

6d6

-

Single Shot

42 kg

Kinetic

-

Military Rise of the Empire Era TFU
E-Web Repeating Blaster(1)

8,000

3d12

-

Autofire

38 kg

Thermal

-

Military Rise of the Empire Era Core

Blaster Rifles

Rifles Cost Damage Stun Damage Rate of Fire Weight Type Special Availability Era Source
Medium
Blastech 500 Riot Gun

1,200

3d8

Yes

Single Shot, Autofire

4.5 kg

Thermal

-1 hit penalty in Single Shot, +2 hit bonus in Autofire

Military Rise of the Empire Era RECG
Blaster Carbine

900

3d8

Yes

Single Shot, Autofire

2.2 kg

Thermal, optional (Stun) Inaccurate Restricted

All

Core
Blaster Rifle

1,00

3d8

Yes

Single Shot, Autofire

4.5 kg

Thermal, optional (Stun)

-

Restricted

All

Core
Bryar Rifle

1,350

3d8

-

Single Shot

3 kg

Thermal Inaccurate Licensed

All

TFU
Czerka Adventurer

360

2d10

-

Single Shot

4 kg

Piercing Accurate Restricted Rise of the Empire Era TCW
DXR-6 Disruptor Rifle

3,500

3d8

-

Single Shot

6 kg

Thermal

-

Illegal

All

TFU
Incinerator Rifle

3,500

3d6

-

Single Shot

5 kg

Thermal

-

Military

All

TFU
SG-4 Blaster Rifle

400

3d8 (or 2d6 underwater)

2d8 (or - underwater)

Single Shot, Autofire (or Single Shot underwater)

5 kg

Thermal (or (Piercing underwater) Swift Action reload underwater Military Rebellion Era RECG
SoroSuub Firelance

1,200

3d8

Yes (4d6)

Single Shot, Autofire

2.5 kg

Thermal, optional (Stun)

-

Restricted Rise of the Empire Era TCW
Sporting Blaster Rifle

800

3d6

Yes

Single Shot

4 kg

Thermal, optional (Stun) Accurate Licensed

All

Core
Stokhli Spray Stick

14,000

-

3d8

Single Shot

4 kg

Stun Inaccurate Military

All

TFU
Ion Rifle

800

3d8 (ion)

-

Single Shot

3.1 kg

Thermal or EM (Stun)

-

Restricted

All

Core
Slugthrower Rifle

300

2d8

-

Single Shot, Autofire

4 kg

Kinetic

-

Restricted

All

Core
Large
BlasTech DLT-20A

1,300

3d10

-

Single Shot, Autofire

6.7 kg

Thermal

-

Military Rise of the Empire Era TCW
DC-19 "Stealth" Carbine

3,500

3d8

-

Single Shot

5 kg

Thermal, optional (Stun)

+3 to Snipe, invisible bolts

Rare, Military Rise of the Empire Era DOD
Flechette Launcher

1,100

3d8

-

Single Shot

5 kg

Piercing Inaccurate, Area Attack Military

All

TFU, RECG
Light Repeating Blaster Rifle

1,200

3d8

-

Autofire

6 kg

Thermal

-

Military

All

Core
Heavy Blaster Rifle

2,000

3d10

Yes

Single Shot, Autofire

6 kg

Thermal, optional (Stun) Inaccurate Military

All

Core
Rail Detonator Gun

1,900

3d8

-

Single Shot

5 kg

Kinetic, Thermal Area Attack, Splash Military

All

TFU

Simple Ranged Weapons

Simple Ranged Weapons Cost Damage Stun Damage Rate of Fire Weight Type Special Availability Era Source
Tiny
Concussion Grenade

400

8d6

-

Single Shot

0.5 kg

Kinetic Area Attack Military

All

RECG
Energy Ball(2)

20

2d8

-

Single Shot

0.25 kg

EM

-

Licensed, Rare

All

Core
Frag Grenade

200

4d6

-

Single Shot

0.5 kg

Slashing Area Attack Military

All

Core
Gas Grenade

250

-

4d6

Single Shot

0.5 kg

Poison Area Attack Military

All

RECG
Ion Grenade

250

4d6 (ion)

-

Single Shot

0.5 kg

EM (Stun) Area Attack Restricted

All

Core
Stun Grenade

250

-

4d6

Single Shot

0.5 kg

Kinetic (Stun) Area Attack Restricted

All

Core
Thermal Detonator(5)

2,000

8d6

-

Single Shot

1 kg

Thermal Area Attack Illegal

All

Core
Small
EMP Grenade

500

3d6

-

Single Shot

0.5 kg

EM Area Attack Restricted

All

TCW
Medium
Darter

150

1

-

Single Shot

3 kg

Piercing

-

Licensed

All

GoI

Primitive Ranged Weapons

Simple Ranged Weapons Cost Damage Stun Damage Rate of Fire Weight Type Special Availability Era Source
Small
Sling

35

1d4

-

Single Shot

0.3 kg

Bludgeoning

-

-

All

Core
Medium
Bow

300

1d6

-

Single Shot

1.4 kg

Kinetic (Piercing)

-

-

All

Core
Large
Net

25

-

-

Single Shot

4.5 kg

-

-

-

All

Core
  • (1): An E-Web repeating blaster mount on a tripod is treated as a Large weapon.
  • (2): For purposes of range, treat as a thrown weapon if thrown by hand, a simple weapon if hurled by an Atlatl, or an accurate simple weapon if hurled by a Cesta.
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